The Global Game Jam 2017 edition is over! We had little sleep, but worked hard and had a great time with the awesome people of Antwerp, Belgium. In this year's edition, I was part of a dedicated "Audio Team" which provided audio to all the different teams present. All in all, I managed to compose the "in game" soundtracks of 8 different games! Not bad I would say... =) It's always a good idea to make up an "audio team" as otherwise, composers or sound designers may quickly r
Hi Unity Developers! So, I've finally done it! I have published many different music assets for Unity in the past few years, and I though it was finally time to publish a "bundle".
The Giga Music Pack is the only dynamic/random soundtrack generation bundle available on the Unity Assetstore. It features all of my current collection of drag and drop interactive/random soundtrack generation assets via Prefabs which act as triggers.
In this pack, you will find: