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    Marma Classical Music Composer Composition Video Games Unity3D
    Music for Video Games - Marma Music

    Marma Music

    Welcome to my website.  Here you will find a wide variety of music composed for video games (extracts downloadable for FREE) and standalone projects and compositions.

     

    I hope you will enjoy listening to my music.  Feel free to contact me or leave a comment! =)  Marma

    Marma Classical Music Composer Composition Video Games Unity3D

    Utilities for composers

    Kontakt Multi instrument for Spitfire Audio Symphonic Strings (ADSR envelope for spiccato and pizzicato)

    Kontakt Multi instrument for Spitfire Audio Symphonic Brass (ADSR envelope for staccato)

    Kontakt Multi instrument for Spitfire Audio Symphonic Woodwinds (ADSR envelope for staccato)

    Download some of my music for free and

    don't forget to drop a comment below! =)

    Angels & Demons (free)

    Imagine you are in front of the Gates of Hell, your spine shivers as you pass through the gigantic steel doors and suddenly a whisk of boiling hot air catches you as you suffocate tumbling down the stairs... 

    Imagine you look up into the sky, suddenly a bright light pierces through the clouds and you are slowly lifted up into Heaven, floating towards the clouds, a peaceful and soothing feeling takes over your whole body as you ascend...  

     

    These are some of the images I had in mind when I composed this asset!

     

    PREVIEW THE "DEMONS" MUSIC

    PREVIEW THE "ANGELS" MUSIC

    Endless Battle March (free)

    The rain is falling strong from the sky, yet your army advances through the storm. The air is filled with tension as day break is near and the enemy is getting closer. Nothing will stop you, be it rain, thunder, or the Gods themselves! 

    These are some of the images I had in mind when I composed this Audio Asset for Unity! 

     

    LISTEN TO A PREVIEW

    Interactive Rock (free)

    The perfect musical asset for a first person shooter game or an upbeat racing game.  

     

    This "free" version includes three different intensity levels and an automated script to transition between the different intensities.

     

    The "PRO" version will feature more realistic transitions and several different tracks.  Contact me if you are interested in the PRO version!

     

    You can also test it on the Unity Web Player.
     

    LISTEN TO A PREVIEW

    Authentic Early Medieval Ages Music

    Are you creating a video game set in theMiddle Ages where you want the music to be as historically accurate as possible? Then this music asset is what you need. 

     

    The soundtracks have been carefully composed using a combination of virtual instruments from the Middle Ages and live instruments such as drums, recorders and classical guitar (emulating the sound of a lute) to ensure historical accuracy. The melodies and general sonority are based on extensive listening of pieces of music composed around the 10th and 11th century and on research of early medieval music harmony. 

     

    LISTEN TO A PREVIEW

    Six Styles of Background Music

    In this pack you will find 6 MP3 files in various styles: 
    - Black flag: this would suit games which involve piracy, ships and open sea battles during the Renaissance period.
    - Car race: an electro track suited for car racing games like NFS and so forth.
    - Air ship battle: an orchestral piece with metalic percussion, for steampunk games.
    - Rock FPS: a heavy rock piece for first person shooters.
    - Old school RPG: well, the title says it all! It would be perfect for old school RPG games (composed with the standard MIDI sound library)
    - Majestic ouverture: suited for the opening of a cinematic sequence of a game in a cheerful fantasy world.

     

    LISTEN TO A PREVIEW 

    Authentic Medieval Ages Battle Music

    Are you creating a video game set in theMiddle Ages where you want the battle music to be as historically accurate as possible? Then this audio pack is what you need. 

    The soundtracks have been carefully composed using a combination of virtual instruments from the Middle Ages and live instruments such as drums, recorders, bagpipes and shofar to ensure historical accuracy. The melodies and general sonority are based on extensive listening of pieces of music that could be heard on a battle field around the 10th and 11th century and on research of early medieval music harmony. The music accurately resembles what a marching band of musicians would play during a battle in the early medieval ages. 

     

    LISTEN TO A PREVIEW

    Authentic Sacred Church Music

    Are you creating a game in a religious settingor a game where the player might enter into achurch or cathedral at some point? 

    Are you tired of the weird melodies on Ooohs and Aaaahs with an improbable choice of instruments? Do you want accurate and realistic church music for your game? 

    Then this music asset is perfect for you! 

     

    LISTEN TO A PREVIEW

    Infinite Fantasy (free)

    Looking for some quality Fantasy music for your video game? Do you also need aninteractive/adaptive and random music generation to avoid repetition but at the same time have consistency in the music? Then this audio pack will give you a taste of a truly powerful interactive music asset. 

     

    This "free" version includes three different intensity levels, 3 different moods and an automated script to transition between the different intensities.

     

    Contact me if you are interested in the PRO version!

     

    You can also test it on the Unity Web Player.
     

    LISTEN TO A PREVIEW

    © 2019 by Marma Music. 

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